#ifndef ROBOT_H
#define ROBOT_H

#include <QObject>
#include"player.h"

class Robot : public Player
{
public:
    Q_OBJECT
public:
    using Player::Player;
    explicit Robot(QObject*parent=nullptr);

    // Player interface
    void prepareCallLord()override;
    void preparePlayHand()override;
};

#endif // ROBOT_H
